Ana took a class on for Digital Art at the National University of Arts and wanted a helping hand to get a better understanding of how Unreal Engine 4 works. Her course - Environment design: Scene Assembly and Asset Integration. Some tweaks regarding her composition choices, an introduction to Sequencer was enough for her to start adding all kinds of motion to the scene and with some tips and tricks to a proper lighting, the scene can tell a story or at least start shaping a mood. The main focus was getting a better grip of Unreal Engine 4, thus all the 3D assets are from various artists from the marketplace.
Of course, I also want to congratulate her main teachers from the university, Teo Andrei Cazghir and Alex Voinea, for already establishing a great foundation for Ana.
Also she is the ice breaker and the first to finish. 2 more incoming.
Ana: Sacred Forest - A small valley in an old forest shelters the ruins of a mysterious civilization. Among the dense flora, there is a path that reveals an access road to a sacred ensemble marked by runes. Our presence activates the magic of runes and opens a portal for communication with the ancient ones.